Older Brain Really May Be a Wiser Brain
Rather than throw both brains out with the bathwater (what a badly mixed metaphor!) how best do we design collaborative projects and discussions that accommodate all brains, whether wily, worldly or wise?
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Graphic facilitator Gavin Blake writes us of his exciting collaboration with other facilitators and scribes at a national summit in Australia's capital, Canberra.
The objective was for the 1000 participants to generate big ideas over a range of 10 topics including Governance, Productivity and Creativity in Australia. All of the ideas will make up our vision for Australia in 2020.
It was a blast meeting music god Peter Garrett, now Minister for the Arts (not sure if you guys know the band Midnight Oil, but I’m a huuuge fan) and Australia’s 100 foremost creative minds.
Yes, there were a few celebrities there (Hugh Jackman below) but, there was some serious intent and genuinely insightful ideas thrown around the room.
I’m very chuffed this video with our drawing of the journey of the day made it into the news. Stoked. Here are some more photos of us having a ball.

Continue reading "The Point: Web 2.0 tool for creating your own change" »
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Continue reading "On Your Feet: Can Executives Learn to Ignore the Script?" »
PHOTO: African scientists installed servers and set up a new volunteer computing project for AFRICA@home, a website for volunteer computing projects which allow your computer to contribute to African humanitarian causes.
An African saying teaches: "“If you want to go fast, go alone; If you want to go far, go together…”The key ingredients of radical collaboration include familiar basic elements (such as shared opportunity, relationships and simplicity) and can be applied to any community of practice--especially those collaborative enterprises focused on social change."The time for playing small and separate is over."
In the January edition of Neuland's newsletter, Master Facilitator, Steve Davis, discusses the pros and cons of the the emerging pratice of virtual facilitation. His article, Balancing Technology with Touch, emphasizes that with everything that is given by technology (ex. connectivity across distances) something is lost (ex. body language):

There are hundreds if not thousands of graduate students and post-docs out there right now laboring to crack the most enigmatic conundrum of the modern age. You guessed it: Teleconferencing.
The main question seems to be, How do we create monsterously expensive machines that emulate what we see and do every day?
[IMAGE: Custom-made Jaron Lanier bobble head by HeadBobble.com. DISCOVER Vol. 27 No. 07 | July 2006 | Technology]
Personally, I have test-driven scores of the by-products. These include virtual whiteboards, tablets, projection devices, touch-screen monitors, and--I'm not making this up--dry erase pen ifrared prophelactics. This gizmo requires the user to put big, bulky plastic covers over the pens, thus enabling two ifrared sensors to track every movement of the hand. Awkward, to stay the least. And the results are marginal.
Each attempt to make the tele-immersion experience of writing bulletpoints on a white board seems to miss the main issue--the human nervous system is a greedy bastard always clamoring for more input.
This is why even having a bad, but physically present lecturer is more interesting than the most engaging talking head on a computer screen.
The one exception is, however, grandparent + grandchild + computer videocam. Believe me, that combo never gets old, at least for the older demographic in the equation.
Jaron Lanier has been wrestling with this for a couple of decades. He actually coined the term "virtual reality" in the 80s and later served as the Lead Scientist of the National Tele-immersion Initiative--the federally funded project to create the real world prototype of the holodeck.
Over 500 Years ago, craftsmen rarely worked for a company. They were contracted for a period time and then moved on to the next contract. To remain competitive in such an atmosphere, many formed “guilds” or organizations designed to provide networking, ongoing training, standards, certification, and even some social services among their members. Kings did not post jobs in the classifieds to find craftsmen, they contacted guilds who did not compel the employers to hire their members but simply were the only ones who could produce the work.
As “Chief Architect” of PixelCorps, Alex Lindsay merges the very old idea of a guild system made up of independent craftsman with the demands of mastering new and emerging media. PixelCorps serves as a guild for the next generation of craftsmen--digital craftsmen.
Continue reading "The Next Generation of Digital Craftsmen" »
"All around this vast room, you heard citizens saying politely to others, ‘What do you think?’ and then listening - actually listening - to the replies. In this room ‘I’ had turned to ‘we’...and it was absolutely thrilling."
Real democracy in action. America Speaks is an organization bringing the power of deciding what's best for their city to the citizens. Through 21st Century Town Meetings and collaborative design, this organization is involving dozens of cities worldwide is building a better future. One fascinating project involved rebuilding the World Trade Center site.
They now will be working with a coalition of folks here in Cleveland to
help us shape the future of our own city. Poverty, unemployement,
schools, green spaces, and economic development. Nothing is off the
table.
Brilliant.
